CoBiE/clock.js
2025-06-15 14:31:46 +02:00

205 lines
6.3 KiB
JavaScript

// Minimal CoBiE analog clock logic wrapped in its own scope to
// avoid clashes with variables from other scripts on the page.
(function () {
const {
COBIE_EPOCH,
COBIE_UNITS,
floorDiv,
getTAIOffsetAt,
toCobiets
} = window.Cobie;
function getMarkerOffset(width) {
const points = [
{ width: 1024, value: 2 },
{ width: 450, value: 1.3 },
{ width: 200, value: 0.8 }
];
// Sort points by width descending for easier handling
points.sort((a, b) => b.width - a.width);
for (let i = 0; i < points.length - 1; i++) {
const p1 = points[i];
const p2 = points[i + 1];
if (width <= p1.width && width >= p2.width) {
// Linear interpolation
const t = (width - p2.width) / (p1.width - p2.width);
return p2.value + t * (p1.value - p2.value);
}
}
// Extrapolation for width > max known
if (width > points[0].width) {
const p1 = points[0];
const p2 = points[1];
const slope = (p1.value - p2.value) / (p1.width - p2.width);
return p1.value + slope * (width - p1.width);
}
// Extrapolation for width < min known
const p1 = points[points.length - 2];
const p2 = points[points.length - 1];
const slope = (p2.value - p1.value) / (p2.width - p1.width);
return p2.value + slope * (width - p2.width);
}
function placeMarkers() {
const clock = document.getElementById('clock');
let markers = clock.querySelectorAll('.marker');
let ticks = clock.querySelectorAll('.tick');
// Create markers if they don't exist yet
if (markers.length === 0) {
for (let i = 0; i < 16; i++) {
const m = document.createElement('div');
m.className = 'marker';
m.textContent = i.toString(16).toUpperCase();
clock.appendChild(m);
}
markers = clock.querySelectorAll('.marker');
}
// Create tick marks once
if (ticks.length === 0) {
for (let i = 0; i < 256; i++) {
const t = document.createElement('div');
t.classList.add('tick');
if (i % 16 === 0) t.classList.add('big');
else if (i % 8 === 0) t.classList.add('mid');
// insert before markers so digits sit on top
clock.insertBefore(t, clock.firstChild);
}
ticks = clock.querySelectorAll('.tick');
}
// Unified radius based on the actual clock size
const baseRadius = clock.offsetWidth / 2;
// Tick lengths relative to the clock radius
const lenBig = baseRadius * 0.12;
const lenMid = baseRadius * 0.08;
const lenSmall = baseRadius * 0.05;
const outerR = baseRadius - 2; // just inside the border
// Distance from center for the marker digits so they sit just inside big ticks
const markerSize = markers[0] ? markers[0].offsetWidth : 0;
const markerRadius = outerR - lenBig - markerSize * getMarkerOffset(clock.offsetWidth);
markers.forEach((m, i) => {
const angle = (i / 16) * 2 * Math.PI;
m.style.left = '50%';
m.style.top = '50%';
m.style.transform =
`translate(-50%, -50%) rotate(${angle}rad) translate(0, -${markerRadius}px) rotate(${-angle}rad)`;
});
ticks.forEach((t, i) => {
let len = lenSmall;
if (t.classList.contains('big')) len = lenBig;
else if (t.classList.contains('mid')) len = lenMid;
const innerR = outerR - len;
const angle = ((i + 1) / 256) * 2 * Math.PI;
t.style.height = `${len}px`;
t.style.left = '50%';
t.style.top = '50%';
t.style.transform = `translate(-50%, 0) rotate(${angle}rad) translate(0, -${innerR}px)`;
if (clock.offsetWidth < 200 && !t.classList.contains('big') && !t.classList.contains('mid')) {
t.style.display = 'none';
} else {
t.style.display = '';
}
});
}
const lastAngles = {
handXeno: 0,
handQuantic: 0,
handChronon: 0,
handEonstrip: 0,
handMegasequence: 0
};
function rotateHand(id, angle) {
const el = document.getElementById(id);
if (!el) return;
const prev = lastAngles[id];
if (angle < prev) {
// When wrapping around (e.g. 15 → 0), animate to one full turn
// and then snap back to the new angle to avoid a jump.
const target = angle + 360;
const handle = () => {
el.removeEventListener('transitionend', handle);
// Snap back without animation
el.style.transition = 'none';
el.style.transform = `translateX(-50%) rotate(${angle}deg)`;
void el.offsetWidth;
el.style.transition = '';
};
el.addEventListener('transitionend', handle, { once: true });
el.style.transform = `translateX(-50%) rotate(${target}deg)`;
} else {
el.style.transform = `translateX(-50%) rotate(${angle}deg)`;
}
lastAngles[id] = angle;
}
function renderClock(cob) {
// Use fractional progress within each unit so angles stay small
const xf = (cob % COBIE_UNITS.quantic) / COBIE_UNITS.quantic;
const qf = (cob % COBIE_UNITS.chronon) / COBIE_UNITS.chronon;
const cf = (cob % COBIE_UNITS.eonstrip) / COBIE_UNITS.eonstrip;
const ef = (cob % COBIE_UNITS.megasequence) / COBIE_UNITS.megasequence;
const mf = (cob % COBIE_UNITS.cosmocycle) / COBIE_UNITS.cosmocycle;
rotateHand('handXeno', xf * 360);
rotateHand('handQuantic', qf * 360);
rotateHand('handChronon', cf * 360);
rotateHand('handEonstrip', ef * 360);
rotateHand('handMegasequence', mf * 360);
}
function updateClock() {
renderClock(toCobiets(new Date()));
}
let intervalId = null;
function startClock() {
clearInterval(intervalId);
updateClock();
intervalId = setInterval(updateClock, 1000);
}
function showTime(cob) {
clearInterval(intervalId);
renderClock(cob);
}
function initClock() {
placeMarkers();
startClock();
const clk = document.getElementById('clock');
if (clk) {
clk.addEventListener('click', () => {
document.body.classList.toggle('fullscreen-clock');
// Re-position markers after toggling fullscreen
requestAnimationFrame(placeMarkers);
});
}
window.addEventListener('resize', placeMarkers);
window.CobieClock = {
start: startClock,
showTime
};
}
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', initClock);
} else {
initClock();
}
})();